Remember the Starfield hype cycle? I do. We all do. It stretched across years. Bethesda was finally leaving behind dragons and irradiated wastelands to give us space travel, galaxy maps, and full-on "Skyrim in space" vibes. The trailers were moody and epic. The fan theories were wild. There was an entire generation of players emotionally preparing to live out their Han Solo fantasies. And then… the game actually came out.
And it was… fine?
Starfield wasn't a bad game. Let's be clear. It looked great, the vibes were there, and when it clicked, it really clicked. But for many of us, it just never took off. The biggest complaint? The immersion-shattering mountain of loading screens. All I wanted was to hop into my ship and feel like I could go anywhere. Instead, I got a game where you click "take off," stare at a black screen, and then click "land." I started to feel less like a space explorer and more like someone ordering UberEats in zero gravity.
But maybe - maybe - that could change.
Rumors are swirling about a major overhaul coming alongside the long-rumored PS5 release. Dataminers found new references to something called "Cruise," possibly hinting at improved planet-to-planet travel. And that? That could be game-changing. If Starfield leans more "No Man's Skyrim" and less "galactic fast travel simulator," we might finally get the space RPG we dreamed of.
Of course, all of this is just speculation for now. Bethesda hasn't confirmed any big gameplay changes, and there's no guarantee these updates will actually materialize. But here's the thing - if they're planning to relaunch this game on PS5 at full price, they can't just expect new players to be dazzled by the same half-baked systems that people were side-eyeing on Game Pass. If they don't make some real, fundamental changes to how Starfield plays, the PS5 release won't be a redemption arc… it'll be a rerun.
So here's hoping. If Bethesda gets this right, the PS5 release might not just be a port - it could be a resurrection.